Post by Grumbaki on Dec 20, 2005 23:20:17 GMT -5
Sven Brogarsnev, Male Dwarf(norse) Custodian(ie: uber-bodyguard)
M;4 WS;70*** BS;17' S;5(7)*' T;4(5)* W;10(13)****' I;32*'' A;2*' Dex;45'' Ld;49'' Int;24'' Cl;80** WP;53'' Fel;40**
Age: 178
XP: 1900
Skills: Extra Language-Norse (replaces craft skill), Mining, Ambidextrous, Chain Mastery(no WS penalties), Consume Alcohol, Disarm, Dodge Blow, Excellent Vision, Heroic Might(+3W, +1S), Sing, Speacilist Weapon-Fist Weapon/Chains, Street Fighting, Strike Mighty Blow, Strike to Injure, Strike to Stun, Very Strong, Very Resilient, Wrestling. (To get: Etiquette, Secret Language- Battle Tongue).
Trapings: Pair of Axes attached to chains(Swinging;+10I/-10WS-ignored/+1D/-20 Parry for both. Close combat: count as hand weapons. Cannot be Disarmed), axe, target shield, mail coif, mail coat, mail leggings, decent but worn clothes, keys to manacles, sack with a month's worth of rations, Everfull, Eye of the Old Ones, Heat of the Forge.
Magick Points: 0
Fate Points: 3
Wealth: 10gcs
Experience: 00(2000)
Injuries: Loss of Left Eye
Insanity Points: 4, Frenzied, Alchoholism, Hatred-Chaos, Hatred-Greenskins, Hatred-Vampires, Animosity-Wizards, Grudge-Elves (When fighting elves Sven automitically becomes frenzied. No Cl test may be taken), Grudge-Chaos, Heroic Idiocy.
Description: Sven is slightly shorter than your average dwarf, standing at four foot ten but he is far broader than any human and most other dwarfs. As he is from Norsca his beard was bright yellow, though it now sports more than a few gray hairs (it is also a tangled mess) and his eyes are blue. Sven can often be seen singing a drinking son or humming a bawdy tune. He is quick to laugh and even quicker to anger. There are two things that can be taken for granted about this dwarf: he is as dumb as an ogre and just as strong. Only a fool or a hardened veteran would dare stand in his way when his goes into a frenzied rage.
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History:
Sven was born in Kraka Dorden. His father hired himself out as a bodyguard and as a mercenary to merchants and explorers who commonly passed through the hold. His father died when Sven was still young, the caravan he was guarding was ambushed by a raiding band of Norse men on its way to Kraka Drak. His mother had died giving birth to him, so he was raised by his uncle. When he came of age Sven followed his father's line of work, if he was afraid of suffering a similar fate then he gave no sign. It was often remarked that the young lad had more muscle than brains; but then again considering that he was part of the warrior guild and that his clan lived in the far north near the wastes, that was not necessarily a bad thing. He learned how to fight mainly in the bars of his hold and is a seasoned brawler. In fact, unlike most dwarfs he does not even fight with conventional weapons, only his knuckle dusters which are powered by all the strength that only a drunken dwarf can muster. Sven left his hold when he came of age, he joined a caravan that went down to the port of Sjoktraken and from there he was hired as a bodyguard to guard him on his trip south.
Sven has arrived in Raphoe, and immidiately started making trouble. His first escapade led to him getting most of the illegal wizards in the city killed in a bar fight of epic proportions, was sent to jail twice, each time for a murder and was eventually banished. While there he met a friend whom he was seperated from when he was banished, but whom he would meet again; the elf Anruil.
After being banished from Raphoe, Sven made it to Mesembria just in time to flee from it as the undead army marching towards was reaching it's gates. His flight from them became legendary, as he fought off a pack of dire wolves, a vampire led contingent of skeletons (thus saving a druid grove), cut his way through a fallen dwarven hold, freed a Brettonian town from a mutated knight, and joined with a slayer to kill a liche. On his travels north he tried to force his way through Sylvania, which ended with him losing his eye to a vampire and with him joining a religious crusade, which ended after one costly, yet victorious battle.
After finally reaching civilization, Sven found himself happily joining a group of dwarven clans which was marching to war against a chaos-dwarf fortress. Little is known of this, except that when the siege was over Sven had earned an 'upgrade' to his chains, in the form of a pair of handaxes attached to the end and a number of new scars.
Sven spent the next century wandering through the old world leaving a trail of blood behind him. Where ever he went trouble seemed to either follow him or be brought by him. For a time he returned to Norsca, only to grow bored with it about a decade later. Again he headed down south, eventually deciding to go to the border princes again. On his way he took a different route, which brought him to Kazad-Dawr...
--- --- --- --- --- --- --- ---
Magic Items:
Everfull:
This flask was created by Hetri the Pragmatic. It always refills itself, making it very useful for anyone on the road. While this did save him from thirst, it did not save him from the elven warrior who ended his life
This flask of water is inscribed with the rune of water. It will refill itself with cool, clean water whenever it is empty.
Eye of the Old Ones:
Pried loose from the statue of the great lizardmen god Sotek, this jeweled eye is said to percieve all. And was given to Sven in the Norse port town of Skeggi by his old friend Anruil after his return from an excursion into the fabbled jungles Lustria, when the elf noticed his old drinking partner was lacking an eye.
Not knowing any better Sven has shoved this gem into his empty eye socket, and it has slowly fused with his body to the point that it can no longer be removed with out causing serious injury. The eye of the old ones acts as a normal eye and has restored his Excellent Vision and his Balistic Skill. In addition Sven counts as having the following skills: Follow Trail, Identify Undead, and Magical Awareness which always counts as active.
Heat of the Forge:
Also created by Hetri the Pragmatic during the time of the war of vengeance. He created the ring to protect him against the cold winters for when he would be marching above ground. This did save him from frostbite, but it did not save him from the elven spear which impaled him.
This ring is incribed with the rune of warmth. Whenever the temperature outside drops below 5C (or 41F) then the rune will activate and it will keep the temperature around the wearer from dropping at all.
M;4 WS;70*** BS;17' S;5(7)*' T;4(5)* W;10(13)****' I;32*'' A;2*' Dex;45'' Ld;49'' Int;24'' Cl;80** WP;53'' Fel;40**
Age: 178
XP: 1900
Skills: Extra Language-Norse (replaces craft skill), Mining, Ambidextrous, Chain Mastery(no WS penalties), Consume Alcohol, Disarm, Dodge Blow, Excellent Vision, Heroic Might(+3W, +1S), Sing, Speacilist Weapon-Fist Weapon/Chains, Street Fighting, Strike Mighty Blow, Strike to Injure, Strike to Stun, Very Strong, Very Resilient, Wrestling. (To get: Etiquette, Secret Language- Battle Tongue).
Trapings: Pair of Axes attached to chains(Swinging;+10I/-10WS-ignored/+1D/-20 Parry for both. Close combat: count as hand weapons. Cannot be Disarmed), axe, target shield, mail coif, mail coat, mail leggings, decent but worn clothes, keys to manacles, sack with a month's worth of rations, Everfull, Eye of the Old Ones, Heat of the Forge.
Magick Points: 0
Fate Points: 3
Wealth: 10gcs
Experience: 00(2000)
Injuries: Loss of Left Eye
Insanity Points: 4, Frenzied, Alchoholism, Hatred-Chaos, Hatred-Greenskins, Hatred-Vampires, Animosity-Wizards, Grudge-Elves (When fighting elves Sven automitically becomes frenzied. No Cl test may be taken), Grudge-Chaos, Heroic Idiocy.
Description: Sven is slightly shorter than your average dwarf, standing at four foot ten but he is far broader than any human and most other dwarfs. As he is from Norsca his beard was bright yellow, though it now sports more than a few gray hairs (it is also a tangled mess) and his eyes are blue. Sven can often be seen singing a drinking son or humming a bawdy tune. He is quick to laugh and even quicker to anger. There are two things that can be taken for granted about this dwarf: he is as dumb as an ogre and just as strong. Only a fool or a hardened veteran would dare stand in his way when his goes into a frenzied rage.
--- --- --- --- --- --- --- ---
History:
Sven was born in Kraka Dorden. His father hired himself out as a bodyguard and as a mercenary to merchants and explorers who commonly passed through the hold. His father died when Sven was still young, the caravan he was guarding was ambushed by a raiding band of Norse men on its way to Kraka Drak. His mother had died giving birth to him, so he was raised by his uncle. When he came of age Sven followed his father's line of work, if he was afraid of suffering a similar fate then he gave no sign. It was often remarked that the young lad had more muscle than brains; but then again considering that he was part of the warrior guild and that his clan lived in the far north near the wastes, that was not necessarily a bad thing. He learned how to fight mainly in the bars of his hold and is a seasoned brawler. In fact, unlike most dwarfs he does not even fight with conventional weapons, only his knuckle dusters which are powered by all the strength that only a drunken dwarf can muster. Sven left his hold when he came of age, he joined a caravan that went down to the port of Sjoktraken and from there he was hired as a bodyguard to guard him on his trip south.
Sven has arrived in Raphoe, and immidiately started making trouble. His first escapade led to him getting most of the illegal wizards in the city killed in a bar fight of epic proportions, was sent to jail twice, each time for a murder and was eventually banished. While there he met a friend whom he was seperated from when he was banished, but whom he would meet again; the elf Anruil.
After being banished from Raphoe, Sven made it to Mesembria just in time to flee from it as the undead army marching towards was reaching it's gates. His flight from them became legendary, as he fought off a pack of dire wolves, a vampire led contingent of skeletons (thus saving a druid grove), cut his way through a fallen dwarven hold, freed a Brettonian town from a mutated knight, and joined with a slayer to kill a liche. On his travels north he tried to force his way through Sylvania, which ended with him losing his eye to a vampire and with him joining a religious crusade, which ended after one costly, yet victorious battle.
After finally reaching civilization, Sven found himself happily joining a group of dwarven clans which was marching to war against a chaos-dwarf fortress. Little is known of this, except that when the siege was over Sven had earned an 'upgrade' to his chains, in the form of a pair of handaxes attached to the end and a number of new scars.
Sven spent the next century wandering through the old world leaving a trail of blood behind him. Where ever he went trouble seemed to either follow him or be brought by him. For a time he returned to Norsca, only to grow bored with it about a decade later. Again he headed down south, eventually deciding to go to the border princes again. On his way he took a different route, which brought him to Kazad-Dawr...
--- --- --- --- --- --- --- ---
Magic Items:
Everfull:
This flask was created by Hetri the Pragmatic. It always refills itself, making it very useful for anyone on the road. While this did save him from thirst, it did not save him from the elven warrior who ended his life
This flask of water is inscribed with the rune of water. It will refill itself with cool, clean water whenever it is empty.
Eye of the Old Ones:
Pried loose from the statue of the great lizardmen god Sotek, this jeweled eye is said to percieve all. And was given to Sven in the Norse port town of Skeggi by his old friend Anruil after his return from an excursion into the fabbled jungles Lustria, when the elf noticed his old drinking partner was lacking an eye.
Not knowing any better Sven has shoved this gem into his empty eye socket, and it has slowly fused with his body to the point that it can no longer be removed with out causing serious injury. The eye of the old ones acts as a normal eye and has restored his Excellent Vision and his Balistic Skill. In addition Sven counts as having the following skills: Follow Trail, Identify Undead, and Magical Awareness which always counts as active.
Heat of the Forge:
Also created by Hetri the Pragmatic during the time of the war of vengeance. He created the ring to protect him against the cold winters for when he would be marching above ground. This did save him from frostbite, but it did not save him from the elven spear which impaled him.
This ring is incribed with the rune of warmth. Whenever the temperature outside drops below 5C (or 41F) then the rune will activate and it will keep the temperature around the wearer from dropping at all.